A Provenance-based Approach to Support Cognitive Training of the Elderly Using Serious Games

  • Leonardo Nardi
  • Daniela Trevisan
  • Daniel de Oliveira

Resumo


It is a well-known fact that cognitive skills tend to decline in elderly people. There are several approaches that try to reduce the cognitive losses. One of the most prominent is cognitive training through serious games in several game sessions. This paper introduces a data model and a database for storing computer-based cognitive training data. Using this database, researchers have an integrated database that allows for extracting useful information that can be input for statistical analysis and further data mining tasks. In order to evaluate the feasibility of the proposed approach we have performed a statistical analysis on the evaluations of the ”Eye for Detail” game stored in the proposed database. Results reinforced the potential of the database as a rich source of information.

Publicado
26/07/2018
Como Citar

Selecione um Formato
NARDI, Leonardo; TREVISAN, Daniela; DE OLIVEIRA, Daniel. A Provenance-based Approach to Support Cognitive Training of the Elderly Using Serious Games. In: SIMPÓSIO BRASILEIRO DE COMPUTAÇÃO APLICADA À SAÚDE (SBCAS), 18. , 2018, Natal. Anais [...]. Porto Alegre: Sociedade Brasileira de Computação, 2018 . ISSN 2763-8952. DOI: https://doi.org/10.5753/sbcas.2018.3675.

Artigos mais lidos do(s) mesmo(s) autor(es)